Bradamante Appears
The final survivor appears...then disappears and reappears a few times more.

Bradamante__Smaller_.jpgDAY FOUR
Travelling further south the Survivors came across another traveller’s cave, this time marked with a metal sign painted green. Sensing more terrifying weather, they wisely chose to stay the night here.

Investigation of the cave revealed it was somewhat heated by a geothermal vent, no doubt the reason past travellers had marked it with a sign. The cave’s walls were made up of volcanic rock which, when scraped away in one part, revealed the back end of an unfamiliar four-wheeled vehicle.

In the morning the Survivors were greeted by what at first seemed to be more perverse weather. Air pressure fluctuated wildly and everyone felt the need to hold their ears until a loud pop happened. But the pop wasn’t their ears, it was the appearance of Bradamante. After some initial confusion, the group were able to figure out that though Bradamante didn’t look (black skin) or dress like them (stone age hunter/gatherer)…that somehow Bradamante was one of them. She spoke their language, felt hunted as they did and they all instinctively felt comfortable with each other.

After this there was some tense travel across rolling hills which eventually brought them to the base of the Sheared Mountain, part of a range of tall mountains which seemed to shield whatever lay south of them from the horrible weather systems the Survivors had seen between there and the Lighthouse. Along the way Bradamante had a disconcerting habit of periodically flickering in and out of existence, always returning with no memory of where she had been.

Cautiously going up a winding path which lead to the mountain’s decapitated peak – which seemed to have an opening that could lead to valuable shelter – the survivors encounter the first non-survivor they’ve seen since The Boatman. It was a very rusty, seemingly decades or even centuries old robot. The robot had a trilingual head resting atop a spherical body which was supported by three long, spindly legs that brought it to a height of about seven feet.

Unfortunately for them it was some kind of guard robot with a still functioning laser protruding from it’s torso. After Roland was able to blow one of it’s legs in two, Shiva tipped the creature and wrestled it into submission before dragging the thing to the top of the mountain and casting it down a steep slope. During the fight it landed a hit on Rydell’s shoulder which showed how surprisingly durable the black suits they’d all woken up in were.Caged_Cave.jpgAs night fell, the survivors found their way up the rest of the path to set up camp just inside the gated cave. They all agreed it was best to be properly recovered from the day’s travels and encounters before exploring deeper into the mountain.

Travelling South
An improvised interlude between the first and second adventures.

Northern_Wasteland.jpgDAY TWO – Midday Onward

Mostly clad for the cold weather as well as a little shaken both from seeing a man’s head explode and learning that Brittomart has the ability to communicate telepathically, the survivors headed south. After half a day they found shelter in a small, geothermal cave.
Wasteland_Cave_Entrance2.jpgDAY THREE

During early morning watch, Shiva heard a sound like bacon spitting on the pan. This was the snow melting and then burning the earth clean of all life. This included the poor son of a bitch she saw come over a crest and run towards their cave for shelter. At a glance he looked to be a similar wretch to the one they encountered on the northern coast by the Lighthouse.

When the acidic snow had finished, the group set off again. A half day’s travel brought them to another cave, this one marked with a small metal sign that had a blue symbol painted on it. The survivors theorized that this was part of a series of caves used, by travellers passing through the area, specifically for shelter from the hellish weather of the region.

A Visitor Arrives
A boat comes through the mists...


On a windy, heavily overcast day the four survivors awake to find themselves in the uppermost chamber of a Lighthouse. Slowly they explored the space they found themselves in and each survivor found themselves drawn to a particular object. Rydell found a small multi-tool with a white cross on it’s casing, Roland found what looked to be a homemade pistol, Shiva a military sewing kit and Brittomart was attracted to an old pocket watch.

The pistol had clearly been used by a crane operator to commit suicide.

In the main area they encountered and were, arguably, forced to fight to the death with an unfamiliar four-legged creature that had been living there for some time (as evidenced by empty food containers and piles of it’s waste). Lighthouse Dog

DAY TWO – Morning

Having slept in the large shipping crate which the four legged creature had called home, the survivors decided to explore further. A few objects were found, each of the survivors feeling a kinship with one of them, and then a boat was spotted through the mist.

Without the lighthouse doing it’s job, the boat got lodged in a narrow pass between the mainland and the island. Despite language barriers and mutual suspicion, the survivors managed to convince the small boat’s captain that they were not to be feared. They ended up helping him free his boat and then used it as a bridge to the mainland. Thankful, the captain provided them with a sack containing meager foot as well as limited clothing to help them survive the awful climate.

As he went off into the horizon, the survivors started up the long path to the top of the mainland’s cliff.


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